| | Player agency in an open world, versus combinatorial explosion (medium.com/filiph) |
| 2 points by filiph on Feb 20, 2018 | past |
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| | Player agency in an open world, versus combinatorial explosion (medium.com/filiph) |
| 1 point by tekromancr on Feb 19, 2018 | past |
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| | Skyrim rendered in text (medium.com/filiph) |
| 459 points by ellinokon on Nov 9, 2017 | past | 106 comments |
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| | How Google builds a web framework (medium.com/filiph) |
| 2 points by callumlocke on Feb 10, 2017 | past |
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| | How Google builds a web framework (medium.com/filiph) |
| 20 points by filiph on Feb 10, 2017 | past |
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| | The 'Hello World' Fallacy (medium.com/filiph) |
| 4 points by RKoutnik on April 8, 2016 | past | 1 comment |
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| | The ‘Hello World’ Fallacy (medium.com/filiph) |
| 1 point by yarapavan on April 2, 2016 | past |
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| | The ‘Hello World’ Fallacy – our bias towards easily demo-able tech stacks (medium.com/filiph) |
| 3 points by filiph on April 1, 2016 | past | 1 comment |
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| | Follow Up to “The Sad State of the Web” (medium.com/filiph) |
| 4 points by wstrange on Jan 13, 2016 | past |
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| | Why I’m joining the Dart team (medium.com/filiph) |
| 9 points by tkubacki on Jan 9, 2016 | past | 1 comment |
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| | Why I'm joining the Dart team (medium.com/filiph) |
| 2 points by tosh on Jan 9, 2016 | past |
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| | Why I'm Joining the Dart Team (medium.com/filiph) |
| 4 points by myko on Jan 8, 2016 | past |
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| | Why I'm joining the Dart Team (medium.com/filiph) |
| 157 points by wstrange on Jan 8, 2016 | past | 131 comments |
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