This is a fair point; its not easy to objectively define value.
But I'd say to a first approximation, economic effort defined towards the pursuit of maximising arbitrary stats in a video game, is less likely to be valuable work.
That's really all I'm saying. Just because its hard to define objectively, shouldn't mean its a free-for-all, and that we accept that all activity is equally useful (or un-useful.)
But I'd say to a first approximation, economic effort defined towards the pursuit of maximising arbitrary stats in a video game, is less likely to be valuable work.
That's really all I'm saying. Just because its hard to define objectively, shouldn't mean its a free-for-all, and that we accept that all activity is equally useful (or un-useful.)
We can and should use our judgement here.