Yes to the first half of this at least (KCP is not something I've heard of).
Having recently attempted to use SRT for an event's backend restreaming stack, the low latency was nice but it's a pain in the ass. It's really not designed for links where latency isn't known and consistent. You have to bake an expected latency amount into initial protocol negotiation or you'll end up with problems, and OBS' support is quite poor (failure to establish a connection for whatever reason is likely to freeze it up completely, it sucks up a lot of cpu vs. rtmp, etc).
And the other end of the stack is either pretty immature and kind of wonky (haivision's own software, srt-live-server) or requires you to pay to use it or is very closed source.
WebRTC of some sort is definitely the future of this, imo. Even if the stack kind of sucks right now the results are fabulous (discord's video streaming for eg. is webrtc based and is easily the lowest latency free screen sharing I've seen outside share-my-desktop stuff like parsec or rdp).
It looks like this uses the already-built-into-obs support for the webrtc-based ftl protocol mixer used and microsoft killed. That's actually really clever and honestly I think this is far more appealing than SRT.
What sucked about the ‘WebRTC stack’? I think the situation is much better these days. We have multiple options. SRT only has one with lots of bindings. With WebRTC you could use any of these!