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I joined Radical Entertainment a few years after Hit & Run, and I can confirm that it was filled with very good engineers (and artists!), with really solid hiring and leadership. It wasn't without its flaws, but it was an excellent place for new and experienced developers alike.

Ultimately the transition to 360/PS3 and the massive increase in production value and challenges cracked the company - or, depending who you ask, it was just the Activision merger with Vivendi (owner of Radical).



I was sad when Radical Entertainment went away (no longer doing their own games). Loved the prototype game series. Hoping it somehow comes back.




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