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+1 to that. I remember computer graphics classes in college where we'd basically start off with a fixed algorithm and then play around with random variables and steps and end up with stuff that looked amazing (even though noone really knew why!) :P


I seem to remember JWZ saying that some screensavers were mistakes.

And the Fractint stone soup people included many "error" algorithms.


I feel like sharing the strange flood-fill algorithm i once stumbled upon: https://vimeo.com/699396


Gorgeous.




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