Any sense how, if at all, C++ Immer and JS Immer relate as projects? They’re basically meant to be the same thing but I haven’t found either acknowledging the other.
- Immer (C++) appears to be roughly equivalent to Immutable.js ( https://immutable-js.com/ ): a set of specialized data structures
- Immer (JS), on the other hand, uses JS Proxies to wrap plain values, traps attempted mutations, and then replays them to return a safely immutable updated final result
As far as I know, Michel Weststrate came up with the name independently (although I can't 100% confirm that).
(source: I didn't create Immer (JS), but I started using it in Redux Toolkit in 2018, am quoted in the docs about how much I love it, spent the last couple months doing performance optimization work that got shipped in Immer 11.x, and just put up some more bugfix PRs today. I'm a secondary maintainer at this point.)
'Immer' is just German for 'always' or 'eternal'. So giving that name to your library of persistent and immutable data structures is a fairly natural thing to do, without them having anything more in common than that.
(Of course, they might have more in common, I don't know.)
Cool! I just implemented RBB trees for c#. Not on this level, mostly just for fun. I am not a programmer at all, but I do like myself a neat data structure.
I am currently fighting the JIT to understand why a simple flags check (ANDing two bytes and comparing to 0) makes the code 2.5x slower. This is my first c# project so right now I am just throwing things at the compilrr to see what sticks. If anyone knows where I can get help, that would be much appreciated. Dont look too closely on the benchmarks. I managed to make two of them an absolutely best case for ImmutableList (especially SetItem which should degrage linearly with size but now is O(1))
reply