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Yeah, the first three difficulties were really easy. Inferno was like a wall that you run into the first time you try it. I remember kicking Diablo's ass in Hell difficulty and then replaying Act 1 but in Inferno. Came across the first zombie in New Tristram and promptly died in two hits.


Does that make the game "good"? That they created an impossible gear wall in Inferno Act 2 that only certain classes could get past? The game creators admitted to never even playing the game on inferno difficulty pre launch. It's just more of the same.

Well, this game is super dumb and easy... let just crank the last 3 acts by 2000% to make up for it.




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